Creating a new era of educational, digitally (AI) empowered toys that kids can interact with and that parents can also control
Errungenschaften
Team
Prototyp
Nutzer
Partner
Umsätze
Investoren
Unser Angebot
Technical Co-founding Roles:
- CTO (IT-Architecture, Hardware Prototype, Web Application, future Mobile Application)
- CAIO (AI Training, Optimising and Improving the AI model - Proprietary vs Open Source AI models)
Zielgruppe
B2C & B2B
1 Starting in the B2C educational consumer electronics business to demonstrate early traction (customer demand)
2 Gradual transfer to B2B business by focussing on software/hardware party of the plushie (white label provider for renown brands)
3 Including educational facilities such as kindergartens, schools, etc. (flagship projects)
Herausforderungen
De-risking the business case ...
1 Market risks (conducting > 200 surveys, optimal entry market)
2 Technical risks (creating a seamless parent x kid x plushie interaction)
and in particular ...
Developing a prototype as fast as possible, Initiating a Kickstarter campaign, Setting up a AI-powered Knowledge base, Developing a Web Application to navigate through the settings/customize the behaviour