Creating a new era of educational, digitally (AI) empowered toys that kids can interact with and that parents can also control
Achievements
Team
Prototype
Users
Partners
Revenue
Investors
What we offer
Technical Co-founding Roles:
- CTO (IT-Architecture, Hardware Prototype, Web Application, future Mobile Application)
- CAIO (AI Training, Optimising and Improving the AI model - Proprietary vs Open Source AI models)
Target group
B2C & B2B
1 Starting in the B2C educational consumer electronics business to demonstrate early traction (customer demand)
2 Gradual transfer to B2B business by focussing on software/hardware party of the plushie (white label provider for renown brands)
3 Including educational facilities such as kindergartens, schools, etc. (flagship projects)
Challenges
De-risking the business case ...
1 Market risks (conducting > 200 surveys, optimal entry market)
2 Technical risks (creating a seamless parent x kid x plushie interaction)
and in particular ...
Developing a prototype as fast as possible, Initiating a Kickstarter campaign, Setting up a AI-powered Knowledge base, Developing a Web Application to navigate through the settings/customize the behaviour